The primary aim of this module is to engage learners in the comprehensive completion of a substantial project involving both research and development components. Participants are tasked with creating a fully functional software application tailored for either desktop computing or mobile devices.
Learners will present and document their procedural approach. The overarching goals of this module encompass the application of acquired knowledge within the programme and the creation of an application from its inception. Learners are expected to devise a comprehensive project utilizing selected technology, and subsequently navigate through the iterative stages of research, design, implementation, and analysis of the finalized product. Furthermore, they are anticipated to present their work to a cohort of their peers for evaluation and critique.
Overview and Introduction
Project Management and Submission
Brainstorming and Mindmapping
Software Design
Quality Assurance and Maintenance
Project Presentation and Demonstration
Learners, who fail to achieve 40% mark in an assessment, will be given an opportunity to repeat the assessment. Capped at 40%.
This capstone acts as an integrative and culminating module and is central to the learner’s ability to demonstrate the core skills and knowledge needed at this level. It encourages the learner to think critically, solve challenging problems and develop skills such as project management, research skills, planning, self-sufficiency and goal orientation.