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Parent Programme
Bachelor of Science in Computing (Level 7 NFQ)
NFQ Level & Reference
Level 6 / Ref: M2.7
12 Weeks X 3 Hours per week
Mobile App Development 1
Module Credit Units

Mobile Application Development 1

Introduction Mobile Application Development

This Mobile Application Development module serves as an initiation to mobile application development, focusing on the Google Android platform. The primary objective is to impart knowledge and skills to Learners, equipping them with the ability to construct mobile applications employing contemporary techniques adhering to industry best practices and strategic approaches. The proficiency gained through this module is designed to be transferable to various other mobile platforms, ensuring a comprehensive and adaptable skill set for our Learners.

Indicative Syllabus Content

Development Tools

  • Introduction to Android Studio and emulators
  • Build and launch a Hello World application
  • Git and GitHub


  • History & origins
  • Variables, constants and typing
  • Classes & OOP in Kotlin
  • Kotlin conditional statements, looping constructs, functions, and annotations

Jetpack Compose

  • Origins and predecessors
  • Introduction Composable functions and moving to declarative APIs
  • Reacting to events
  • Decomposition & Recomposition

UI Components

  • Material 3 introduction and how to use
  • Parents sizing and children
  • Handling default sizes and orientation
  • Breaking UI into Composable functions


  • Introduction, overview and usage
  • Changing Text, fonts, font styling, size, colors and alignment
  • Accessibility concerns and approaches
  • Pixel density (dp vs sp)
  • Best practices


  • Understand and use Row, Column and Gridview to display UI components
  • Understand how and use Arrangement, Alignment and Weight to display UI Components

Minimum Intended Learning Outcomes (MIMLOs)

Upon successful completion of this module, the learner should be able to:
Have in-depth knowledge of an IDE enabling them to construct and deploy an “Hello World” application.
Use Jetpack Compose.
Utilise modifiers and design interface for end users.
Define out the basic layout widgets, arrangement, alignment and weight.


1, 2, 3, 4
CA 1- Written assignment
Total 100%
CA 2 –Practical assignment

Reassessment Opportunity

Where the combined marks of the assessment and examination do not reach the pass mark the learner will be required to repeat the element of assessment that they failed. Reassessment materials will be published on Moodle after the Examination Board Meeting and will be aligned to the MIMLOs and learners will be capped at 40% unless there are personal mitigating circumstances.

Aims & Objectives

This module will ensure learners meet the following objectives:

  • Gain proficiency in mobile application software development tools, Integrated Development Environments (IDEs), emulators, commonly utilized services, and the mobile software development life-cycle.
  • Refresh the student's knowledge of the Kotlin programming language.
  • An overview of Jetpack Compose and its predecessors.
  • Familiarize students with Material UI components, layout principles, device screen sizes, and composable functions.
  • Utilize Modifiers effectively, incorporating styling for Text, managing colours, ensuring accessibility, and understanding pixel densities (sp vs dp).
  • Develop an understanding of screen orientation, arrangement, alignment, and offset within mobile application development.