This aim of this module is to equip learners with an in-depth knowledge of the ideas behind web, games and other applications and user engagement. It focuses on the design and development of digital games using a standard games development environment and introduces the learner to the issues and methodologies behind the rules and play of games.
This module will ensure learners meet the following objectives:
- Understand the fundamental ideas behind the design of web, games and other applications.
- Create a computer game implementing design theory, design process and design production to a commercial standard.
- Construct user experiences using rule design, play mechanics, game balancing, and the integration of visual, audio and textual elements into the game.
- Understand the iterative nature of the design methodology, games documentation and play testing.